This interactive game presents a word or phrase and asks the viewer to decide whether it is a racehorse, rock band, adult film, or computer-generated text. While “real” content is culled from sources across the web, fake content is generated via a computational algorithm. The piece inquires whether we can tell the difference between what people write and what computers write. If we can’t, in what ways does this change our approach to written texts and how we respond to what we read?
View the source code on GitHub.